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Post by Anigme on Nov 2, 2009 18:42:57 GMT -5
Sorry Travice, but I don't think this really applies to your guidelines.
the DopeHostPros bot hosts rdem and it's auto types it when the game starts; however, your other bots DopeHost and DopeHostNoobs require player1/blue to manually type it. I suppose its not a big issue, but wouldn't it be better if all the bots use the same setting?
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Post by Travice on Nov 2, 2009 21:39:35 GMT -5
Not everybody likes to play the same game modes, hence why we have 3 different bots. We're still investigating why the bots are having HCL issues.
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Post by Anigme on Nov 3, 2009 0:28:32 GMT -5
Not everybody likes to play the same game modes, hence why we have 3 different bots. We're still investigating why the bots are having HCL issues. I'd have to agree that we all prefer different types of game modes, so I'd personally think that HCL should be removed from the bots.
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Post by Travice on Nov 3, 2009 0:46:11 GMT -5
HCL is for protection, IE Some douchecock gets blue and decides "Hey i'll add DM to the game" then kills the game. If people want to play other modes they can join other games.
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Post by Deege on Nov 3, 2009 1:38:20 GMT -5
Also, as soon as we get more cdkeys (or money to buy them) we will have more bots, with more modes. And eventually we will have a bot that allows you to set the HCL simply by hosting a game with the modes you want in the name with a dash in front (i.e. Dota.64b -mmaiem [DOPE]"
But if enough people vote against HCL, I can make one of the bots do that now.
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Post by Anigme on Nov 3, 2009 2:08:10 GMT -5
So I noticed that all your bots have HCL command string enabled on them, but I just want to point out that all players should remain in the loading screen until they finished loading because some random person might type -arem/-rdem causing two heroes to appear for each player. It has happened before, and it will most likely happen again.
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Post by Deege on Nov 3, 2009 2:52:32 GMT -5
So I noticed that all your bots have HCL command string enabled on them, but I just want to point out that all players should remain in the loading screen until they finished loading because some random person might type -arem/-rdem causing two heroes to appear for each player. It has happened before, and it will most likely happen again. This issue was fixed in 6.64 after I reported that issue to IceFrog. =)
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Post by Anigme on Nov 3, 2009 3:41:45 GMT -5
So I noticed that all your bots have HCL command string enabled on them, but I just want to point out that all players should remain in the loading screen until they finished loading because some random person might type -arem/-rdem causing two heroes to appear for each player. It has happened before, and it will most likely happen again. This issue was fixed in 6.64 after I reported that issue to IceFrog. =) So even when player 1/blue types the game mode while waiting for other players to finish loading; it won't create multiple heroes? If so, go IceFrog! xD
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Post by Deege on Nov 3, 2009 10:14:37 GMT -5
Yep! That was a big issue before 6.64 which is why I had all players remain in the loading screen (as normal) until all players were finished, but in 6.64 it was corrected so I changed it back.
I like the way players load right now so I'm really happy Icefrog fixed it. =)
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Post by beastly on Dec 22, 2009 3:42:12 GMT -5
I personally think its great that the dope bot utilizes the HCL, setting it apart from most/all of the other bots on bnet. It helps blue from making some mistake with the game mode when everyone else was expecting other modes.
As for the players loading thing, I semi-dislike it. Sure you can see who is taking forever to load and get angry at them and spam "lagger", or be known as the one that takes a minute to load... [back on topic] Although host can no longer make players get multiple heroes, he can still change the modes before every player has loaded and before the bot's HCL is recognized (thus making the HCL do nothing).
I typed in the mode -so while people were still loading in an attempt to add the mode...Anyways, the bad thing about DotA is that we only have one shot at choosing the modes, but the HCL certainly does help.
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Post by Deege on Dec 22, 2009 23:25:32 GMT -5
Really? As soon as you load the game (if you're blue) DotA tells you that there's no need to type the modes because it's already been set. I've also tested it by typing in modes before the last player has loaded the game and there was no effect. I'm pretty sure that Icefrog and Co. fixed it with this version.
All the bots are, by default, set with switch mode on. I removed the letters "so" from the game names to save space, but when joining the game there should be a message that switch mode is indeed on.
I'm still fixing bugs with HCL too, another bug I've noticed is that by using !pub to force a bot to host a game, the HCL gets set to plain "ar" and the only way to fix it right now is to manually set the HCL with the !hcl command.
P.S. Thanks for joining the forums and posting, beast! It's a pleasure to have you part of the community =)
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Post by Anigme on Dec 23, 2009 23:56:26 GMT -5
I think you should've left "so" on the title, unless there is another reason why it was left out other than saving space. Believe it or not, people actually do mind about the mode since that is why they joined the game in the first place.
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Post by Deege on Dec 26, 2009 14:38:04 GMT -5
I removed "so" from the game title in the first place for two reasons: first, to save space, and second, because even when we had two bots with switch mode on and one bot with switch mode off, the majority of players in the non-switch-mode bots assumed it was on and complained when they found out it wasn't. So I figured most players just assume (and prefer) that games have switch mode on.
I can totally change it back though. Oh! The third reason was because I wanted to implement the scored bot and wanted to save space so that I could put something in the title to designate it as such. So that players looking through the games would see that it has a minimum score to get in.
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Post by Anigme on Dec 27, 2009 0:54:45 GMT -5
It would be rather difficult to insert a score requirement onto the title if that was what you are implying. Since I'm not sure how would it be done, nor if they would understand the meaning if you decided to use abbreviations(SR = Score Requirement).
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Post by Deege on Dec 27, 2009 15:19:30 GMT -5
Right, the only way to fit it in is to use abbreviations or symbols, but there would be no way to know that unless I can either get more people to come to the forums (unlikely!), or to see if I can have the bot advertise the symbol meanings loudly in game lobbies.
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